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Friday Facts #208 - Tips and tricks improvement

Posted by kovarex & Klonan on 2017-09-15

Hello, it's another Friday, so time for another Friday Facts.

Friday Facts #235 - 0.16 stable

Posted by kovarex & Rseding on 2018-03-23

0.16 to be declared stable Rseding thinks that we have the least amount of bugs in the game we ever had. Mostly because of the automated reporting system and partly because of my pushing of everyone to fix everything before starting other tasks. The 0.16.35 (to be released soon) will be declared stable on Monday, if no critical problems are discovered. This naturally leads us to:

Friday Facts #222 - Christmas avalanche

Posted by kovarex on 2017-12-22

Hello, as you could expect this Friday facts is mainly about our fight with the avalanche of bug reports, which is actually not as huge as we expected it to be to be honest. We released 0.16.7 yesterday, and this will probably be the last update for a while. Most of us now are taking a break, enjoying the festivities, and visiting our friends and family.

Friday Facts #66 - Merry christmas

Posted by kovarex on 2014-12-26

You would expect that we wouldn't have anything new during christmas, but you couldn't be more wrong, as the Factorio development never stops.

Friday Facts #33 - Announcements

Posted by Tomas on 2014-05-09

Hi guys, the week since releasing the trailer has been a ride. We have got great feedback about the video, lots the requests to make a youtube coverage or blog preview of Factorio and the general awareness of the game is rising. The hedgehog (our mascot) is extremely happy about all this (or maybe its the spring).

Friday Facts #438 - Space Age wrap up

Posted by Albert, Donione, kovarex on 2024-11-22

Hello, It has been a month since the Space Age release and things are settling into a steady state. It is a good time to wrap things up, and discuss our future plans.

Friday Facts #224 - Bots versus belts

Posted by Twinsen & Kovarex on 2018-01-05

The 0.16 stabilisation update (kovarex) We had quite a lot of critical bugs after the 0.16.8 release that introduced the logistic chest finalisations mentioned in the last FFF. I'm sorry for the trouble, but it is called experimental version for a reason. It seems that 7 releases in the past week has been enough to stabilize it. We are finally in a state, where we are fixing more bugs than are reported, and we are reaching the first boundary of less than 100 active bug reports. It seems that the most urgent things are to be be finished soon, and we could find the needed time to dive into the belt logic to be able to consolidate it. This is my plan for the next week.

Friday Facts #196 - Back on track

Posted by Rseding91, Twinsen & Klonan on 2017-06-23

Hello, after a lot of planning and preparation, the party on Saturday went very well. We really enjoyed spending time with some of our fans, and it has definitely sharpened our motivation to do right by our community and make the game as great as possible. With this festivity behind us, we started this week with some renewed focus.